Some of my environment pre prod work on a project called "Athena"
During my time at Roll 7 I've worked on this project as a Concept artist.
Athena is a platforming and combat oriented adventure game where the player explore a gigantic ruin of an ancient ' babel tower' like city.
For this world we tried to put the emphasis on brutalist architecture trying to add a very unique odd and strange atmosphere to the environments. They needed to feel otherworldly intriging and a bit oppresive.
Most of the concept I made are paint over using some 3D scenes ( from greybox or WIP arted levels ) as a base.